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What are you releasing today?

Pick the format that fits your project. Each path issues a fresh release under your name. Royalties, fees and admin rights stay yours, forever. artsunami never custodians anything.

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Generative - code-driven

same contract · one script · a unique seed per work · no stored images
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Codepopular

Generative art (code-driven)

A deterministic script, a unique seed per work

Publish a single deterministic script. Each release generates a unique seed that drives your art. Every collector gets a one-of-a-kind output rendered live in the browser.

p5.js / Three.jsPer-work seedLive render
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Code

Generative Game (code-driven)

A playable, code-generated mini-game per collection

Ship a code-driven playable piece - an arcade loop, a toy, a generative world. Each token seeds its own variation (level, palette, difficulty). Runs live in the browser through the same sandbox as generative art.

Canvas / Three.jsPlayableSeed-driven levels
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Code

Generative Music (code-driven)

Code-synthesised music with a generative cover

Compose a generative track entirely in code - synthesised in the browser with Web Audio (no stored samples). Each token seeds its own arrangement, and a matching generative cover is drawn from the same seed.

Web Audio / Tone.jsSynth-in-codeGenerative cover
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Code

Generative PFP (code-driven)

Avatars with traits & rarity generated entirely in code

Generate a full PFP collection from code - traits and rarity are computed from each token's seed, drawn live, no image files uploaded. Scales to 10,000 avatars for the cost of one script.

Code traitsOn-the-fly rarityNo image upload